Miyazaki udzielił wywiadu…

Miyazaki udzielił wywiadu Famitsu ma temat Elden Ring – ciekawych info jest bardzo dużo więc wklejam je w spoiler:

pokaż spoiler – six major areas that function as distinct dungeons, ruled by demigod characters (you don’t have to follow an order)
– hub confirmed
– catacombs, castles, fortresses, mini dungeons etc.
– confident that Elden Ring will arrive on its release date
– character creator
– multiple endings
– much higher degree of freedom than before
– optional bosses
– Battle arts from DS3 return but are not fixed to a weapon (~100 techniques)
– multiplayer support during exploration on the open fields (but you are not able to ride your horses in multiplayer apparently)
– ER is more „manageable” due to the many different options the player has but there are still many tough enemies
– fall damage is low to keep explorers motivated
– there is a world map
– the actual dungeons do not have a map
– crafting system with materials
– Miyazaki guesses playtime is maybe at 30 hours „without too many side trips”
– asynchrous multiplayer elements return; you can apparently set up groups (with friends for example) and give their messages/dead bodies etc. higher priority (keyword system, no limit on group size)

#gry #eldenring #darksouls
#ps5 #ps4 #pcmasterrace #xbox